LILITH.AEON Preview – XR-AI Dance Experience

Mar 01 to Mar 02, 2024
5:00 to 8:00 pm GMT
A+E Lab
Unit 1, building 64, Main Gate Road, The Historic Dockyard, Chatham, ME4 4TE, United Kingdom (map)

Be the first to experience LILITH.AEON; Extended Reality (XR), Dance, Artificial Intelligence and Motion Capture Technologies combined.

Driven by AI and audience interaction, LILITH.AEON is a ground-breaking XR dance touring production exploring future humanity.

The narrative of LILITH.AEON is inspired by transhumanism and the real-life story of the youngest cryogenised person and it questions our potential future life cycle and the transformation from physical being to data.

It is a durational immersive performative installation where the story unfolds as a direct result of the character’s real-time interaction with the audience.

We are pleased to invite you to join our preview events to experience this innovative immersive journey, meet the artists and witness how we utilise cutting-edge AI, Gaming, Motion Capture and Motion Tracking technologies to unleash our creativity before the LILITH.AEON premiere!

Preview content:
- Experience LILITH.AEON
- Artist Q&A Session

Preview dates and time slots: 1 Mar (Fri) & 2 Mar (Sat) 17:00-18:00, 19:00-20:00
Length: 60 minutes
Age range: Under 6 year olds welcome but will need to be accompanied by the adult

*Please note as the venue is situated within gated site, we will send you meeting point upon your booking.

Credit:
Creative Team:
Concept, Direction, Choreography, Dance: Aoi Nakamura and Esteban Lecoq
AI Developer: Daniel Bisig
Lead Technical and Character Artist: Bruce Evans
Technical Artist and Production Manager: Andrew Voller
Senior Unreal Engine Artist: Rodrigo de Deus
Unreal Engine Artist: Timothy Devlin
Technical Advisor: Ian Williams
Costume Designer: Lara Jensen
Music: Abul Mogard
Concept Technical Artist (R&D): James Halliwell
Unreal Engine Artist (R&D): Sinew Zhang
Production: AΦE

Partners:
Powered by: Scan Computers and NVIDIA
Coproduction: La Filature Scène Nationale de Mulhouse
Supported by: Arts Council England, iCCi – University of Kent, Centre for Dance Research - Coventry University and Visual Elements

R&D (2017-2023) supported by Innovate UK, Sadler’s Wells, Creative XR powered by Digital Catapult and Arts Council England, EPSON, Supatex, Reinbeckhallen, Holotronica, Scalable Display, TECE, Blackcam System, Jasmin Vardimon Company, Rambert, Epic Games, Kent County Council, residency program “La Fabrique Chaillot” – Chaillot – Théâtre National de la Danse, South East Dance, Dance4, Ashford Borough Council, Interact Lab, The Game of Life, Theatre Delicatessen, Stafford Perkins and RebusFarm.

Special thanks to artists, researchers, producers, creative companies and supporters who supported and consulted on this project.

In memory of:
Matheryn Naovaratpong, Emiko Nakamura and Suzane Fourmi

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